At the launch of the event one week ago, Epic hinted that players will receive invitations to allow their friends to play the game. Merely three days after its initial release on iOS, the game is already topping the charts in many regions, including but not limited to the U.S., most of Western Europe, Australia, and is close to cracking the code behind the #1 spot of Japan and many other regional app stores.
Fortnite Mobile's success can't be argued at this point, and it seems like there's more to come for the game.
Paul Casey wins the Valspar Championship
Right from the start, Woods was serenaded with shouts of "We love you, Tiger!" and "C'mon Big Cat!" "I can confirm he's back". Tiger Woods is back! An 80th PGA Tour did not seem possible, certainly not now. "It feels good to be up here", Woods said.
The massive popularity of co-op survival game Fortnite is making Epic Games a lot of money. This is of course on iOS alone as Fortnite is yet to release on Android. According to their data, the game has raised more than $1.5 million worldwide until now, something really impressive if we take into account that the mobile version of Fortnite is only available on iOS devices. Put into perspective, Pokémon GO grossed $4.9 million and Clash Royale brought in $4.6 million during their first four days after releasing on iOS. In addition, it entered the top 10 of main applications in 58 countries. Since the beginning of the match, the circle is already formed, and the shrinking countdown begins as soon as you hit the ground. The idea is to get away from relying entirely on player reports and shying away from the term "toxicity", looking instead to more palpable solutions that players can actually see and vote on through game design decisions. Because of the item fullness, you will be more than ready to fight, and the materials you get are only multiplied by 2, which means you get double the materials.